AI Insights · Timothy · January 2023
Top 5 Theme Parks Games in Europe Q4 2022 Performance
Discover the performance of the top 5 theme park games on a unified platform in Europe during Q4 2022, based on data from Sensor Tower.
In the fourth quarter of 2022, the top 5 theme park games in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Based on data from Sensor Tower, here is an overview of their performance.
Disney Magic Kingdoms from Gameloft experienced a notable revenue peak at around $130K in mid-October. Weekly downloads fluctuated, reaching a high of approximately 54K in early October, and ending the quarter with about 37K. The active users remained relatively steady, peaking at nearly 104K in mid-October and concluding the quarter with approximately 101K.
Idle Theme Park - Tycoon Game by Digital Things saw a consistent weekly revenue with minor fluctuations, peaking at $13.7K in early October and ending the year at around $12K. Downloads were highest in early October at nearly 53K, tapering off to roughly 27K by the end of December. Active users mirrored this trend, beginning at around 213K and dipping to approximately 166K by the end of the quarter.
Overcrowded: Tycoon from ZeptoLab UK Limited showed a decline in revenue, starting at $17K in late September and dropping to around $6.1K by the end of December. Downloads followed a similar downtrend, beginning at around 33K and ending at nearly 9K. Active users decreased from roughly 107K to around 42K over the same period.
RollerCoaster Tycoon® Touch™ by Atari noted steady revenue with minor variations, peaking at approximately $7.5K in late December. Downloads spiked to about 25K in mid-November but generally hovered around 10K towards the end of the quarter. Active users remained stable, starting at around 52K and concluding the quarter with roughly 43K.
RollerCoaster Tycoon® Classic also from Atari, maintained a consistent revenue, peaking at $5.1K in late December. Downloads saw a gradual increase, reaching about 3K by the end of December. Active users remained relatively stable throughout the quarter, ending at approximately 764.
For more detailed insights and data on these applications, visit Sensor Tower.